Monday, 12 August 2013

Colour Compositions Studies - Mountain Landscapes

Following Nathan Fowkes workshop at Schoolism in London I attempted some compositions studies of Mountain Landscapes. Nathan gave a insightful lecture on the importance of Color and Light with emphasis on foundation knowledge in compositions. He is an industry veteran working at Dreamworks on some amazing projects like The Legend of Puss in Boots, How to Train your Dragon and Kung Fu Panda to name a few. I was inspired by his commitment to practice these value studies everyday and his sketchbooks are fasinating. Below are first attempts in Photoshop, each taking around 30mins. More of his work at

Friday, 9 August 2013

Kangerbill Revisited

Creature design revised for anatomy painting and editing the background on the render

Saturday, 22 June 2013

Painting Study - Ansel Adams

Digital study of Rocky spires known as the Minarets rise above 12,000 feet in the Ansel Adams Wilderness by Peter Essick.

Thursday, 23 May 2013

Gu-Haan Project - Character Design

Assignment from London CA Group, to design four races of the Gu-Haan civilsation.

My first race are those that inhabits the industrial/urban cities and chose a reptilian style character that would suit a rain forest climate, i.e. Kadyadj. I have maintain certain features of original character with regards to mouth, nose and eye anatomy.

Below are development sheet and four ideations.

Tuesday, 21 May 2013

Concept Design Spacecraft - The Hanger

Concept Type 02 Spacecraft rendered in Photoshop. The final one is the series features scale using people and set is in an indoor environment using a combination of techniques from previous paintings.

Wednesday, 1 May 2013

Streethawk Concept - Interior Design

To expand on the story, and following an interior design brief (Kitchen) from London CA Group, I choose to illustrate the StreetHawk "cave" - consisting of workshop, bike bay, HQ and Kitchen in the foreground. Below are WIP's (Work in Progress) with lineart and value sketch using Copic Marker with digital painting sketch to follow.

Monday, 29 April 2013

Digital Painting - Still Life

Having not done any digital painting in a while, I decided to practice with a simple and nutritious fruit.

Friday, 5 April 2013

Concept Design Spacecraft - Spaceforce One

Concept Type 04 Type Spacecraft painted in Photoshop. Painting directly with colours proved tricky whilst designing an environment on the fly.

Thursday, 28 March 2013

Concept Design Spacecraft - Colonial Carrier

Concept Type 05 Spacecraft rendered in Photoshop. To create a more cinematic scene I duplicated the spaceship render and used Blur filter for to show a fleet of ships in the foreground and background.

Friday, 22 March 2013

StreetHawk Concept - Character Artwork Completed

After some time procrastinating to painting a portrait, I completed the artwork for the face and hands. Character's face had a little inspiration from Ryan Reynolds..

Thursday, 21 March 2013

Concept Design Spacecraft Render - Red Planes Jet

Concept Type 05 Spacecraft rendered in Photoshop. The main technique exercise was using the Motion Blur tool to create a sense on speed for the background and body details.

Monday, 4 March 2013

Concept Design Spacecraft Render

Concept Type 01 Spacecraft created in Photoshop by scanning the marker render and applying layer adjustment tones and textures whilst preserving the marker style.

Wednesday, 27 February 2013

Wednesday, 20 February 2013

Concept Design Spacecraft Sketches

Taking the six concepts and producing quick concept sketches using Copic markers

Concept Design Spacecraft Drawings

From various inspirations, six variations of spacecraft designed and drawn freehand using ballpoint pen.

Wednesday, 13 February 2013

Hovercraft Concepts

Using drawthrough technique and ballpoint pen, I practiced designing some sci-fi hovercraft. Much of the inspirations, to get me started, were taken from Scott Robertson's Lift Off Book

Thursday, 31 January 2013

Legendary Spaceships

Drawing practice to explore and understand spaceship forms and trends from some of my favourites films and show... Battlestar Galactica, Terminator and Prometheus


Wednesday, 30 January 2013



...Love is everything it's cracked up to be. That's why people are so cynical about it. It really is worth fighting for, being brave for, risking everything for. And the trouble is, if you don't risk anything, you risk even more.

But it’s hard to hold on to something that you know would never be yours in any way you think of, you just have to learn to let go and face the fact that while good things never last…some don’t even start…

Friday, 25 January 2013

Wednesday, 23 January 2013

Wednesday, 16 January 2013

Creature Design - Kangerbill

Following animal anatomy studies, below is a design process for a creature design. The Kangerbill is an evolution of a flightless bird with powerful hind legs. The Kangerbill uses its hind legs and under developed wings to jumps and fly medium distances to escape predators, and has a large sharp bill for defence and hunting food.

Animal Anatomy Studies

Study of the Kangeroo hind leg arrangement, Shoebill beak and Flamingo neck anatomy

Thursday, 10 January 2013

Animal Anatomy Studies

Ostrich anatomy study including bone and muscle structures investigated for upcoming creature design